![]() We can't let them slaughter us without reacting! These savages, they stubbornly refused civilization and our men pay the price. Outpost Captain: Because they reject our presence! They’ve been attacking us for months.De Sardet: Why are you at war against the natives?.Ask him about the conflict with the islanders.De Sardet: De Sardet, legate of the Merchant Congregation.I’d feel better knowing that he gave you his endorsement. Guard of the Green-Azure Regiment: Very well, Your Excellency, please go and find the captain.As such, I would appreciate if you let us through. De Sardet: This young lady is the princess of her people, and she is with me.Síora: Am I the one you call a savage, renaigse?.Guard of the Green-Azure Regiment: Oh, well, you can come in, Your Excellency, but this savage on the other hand.De Sardet: De Sardet, I am the legate of the Merchant Congregation.Guard of the Green-Azure Regiment: Halt! Who goes there?.But do not wait for too long, they may be hurting her. De Sardet: Maybe later? I have no time to take care of this at the moment.De Sardet: We will do everything we can to free her, do not worry.I must do everything I can to free her from the Lions’ claws. My mother is still held in this outpost near Vígyígidaw. Hide and wait for the captain's arrival.ĭialogue Talk to Síora to help her find her mother.Look for evidence in the outpost officer's quarters.Negotiate with the captain of the outpost.Accompany Síora to her mother's remains.Talk to Siora to help her find her mother.2.6 Look for evidence in the outpost officer's quarters.2.5 Negotiate with the captain of the outpost.2.4 Accompany Síora to her mother's remains.2.1 Talk to Síora to help her find her mother.She will confess her feelings to you if these feeling are mutual, she will ask if you could be her minundhanem, her "soulmate," and express her love in her native tongue. Assuming you chose the appropriate responses earlier, Síora will ask if you'd like to spend some time alone with her. Tell her you would understand if she had to return to her people. When you complete her last companion quest, The Queen's Farewell, you can ask Síora what she intends to do now, and if she wants to resume her role as the doneigad of her clan. Express your understanding about the nature of their culture, this will be an important key to win Síora's heart. Ask Síora how she knew the missionaries were lying, and she'll emphasize that her mother would never have given up her beliefs for an alliance. ![]() Offer to listen to her to gain Síora's heartfelt gratitude.Īfter her second companion quest, Promises Set in Stone, you will unlock new dialogues with her. She replies that she usually talks to her sister, but as Eseld is also grieving and blames Síora for their mother's death, she doesn't have anyone to confide in. After this conversation, you will be able to ask her if she has any friends that she can talk to. ![]() To continue the romance, tell her about leaving your own mother and how you felt you should've stayed with her. She will tell you she's angry and sad about her departure, and blame herself for having not been on the battlefield. You can ask Síora about the loss of her mother after completing her first companion quest, Find Queen Bládnid. Ask her what she was like as a child to unlock a sweet answer. You can ask why she and her sister are so different, and Síora will tell you that Eseld is not on ol menawí like her, and they have different tempers. ![]() The next dialogue to gain her favor will be after the main quest, The Battle of the Red Spears. Síora is not fond of cheap compliments or cheesy flirts, so instead open up to her and reveal your discomfort with the resemblance for the best response. You can ask her if she really thought you were a native the first time you saw each other: she will tell you that, aside from your clothes, you look just like an on ol menawí. You can flirt with Síora after your first meeting with Constantin, on your way to see her mother, Queen Bládnid. ![]() She is 22 (born in 1212 after the foundation of Serene) according to the intelligence gathered on her in the De Vespe files. Unlike most Natives, she was able to see past their differences and issues with settlers and traveled to New Serene to seek assistance. She is a talented magic user and very devoted to her culture and beliefs, but also curious about the settlers. This tragedy deeply affected both her and her twin sister Esled, as well as their mother, who never recovered fully from the loss of her partner. Her father, Meb, was the doneigad of their clan until he was killed by Bridge Alliance soldiers. Síora is one of the daughters of Bládnid, the màl of the Gaís rad clan of the village of Vedrhais, and the clan's doneigad. ![]()
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